Unit 2: Instructional Design Theory
According to
Mastrian, McGonigle, Mahan, and Bixler (2011), learning theories are the
primary foundation for the theories of instructional design. Instructional
design theories are goal-oriented theories that lead the process or provide
directions or outlines in terms of enhancing students learning.
1. Elaboration
Theory:
Elaboration
theory was developed in the late of 1970s by Charles Reigeluth; the basic
strategies of the theory are to organize, sequence, and synthesize course
materials (University of Colorado at Denver, 1992). This instructional
design theory works on the cognitive domain of learners. It aims to make
instructions more effective and make more sense; in other words, elaboration
theory provide instructions for learning in a meaningful way that motivate
learners to have better understanding by building cognitive scaffolding that
simplified complex knowledge and enable learners to address complex tasks. Mastrian et al., (2011) clearly explain how
elaboration theory can simplify complex knowledge. They point out that “in
elaboration theory, topics and tasks are broken up into chunks of information
as well as simplified into less-complicated, real-world that the learners can understand”
(p. 95).
The
focus of elaboration theory is on the content and the logical order of teaching
the content (scope and sequence). In other
words, after breaking up the content to small parts of information and determine
what to teach, faculty need to start with simple information and move students
toward the most complex in order to help students organize and better
understand the presented materials. Educators
based on this theory can also present the material either by topics by starting
from broader to narrow or they can present materials by spiral sequence
approach in which basic information about all topics is introduced to learners
and teaching learners with more detailed or more complex.
2. The
Four-Component Instructional Design Model (4C/ID
Model).
I selected this theory because it kind of working in the opposite
direction with elaboration theory. Breaking
up complex tasks into small chunks is the direction of most instructional
design theories in order to simplify the process of learning these tasks;
whereas, the 4C/ID model guides the process
of learning the complex tasks including their basic skills as whole instead of separating
them into parts. Based the 4C/ID model,
designing instructions for learning complex tasks is guided by four main components
that works as blueprint, which are learning tasks, supportive information,
procedural information, and part-task practice (Mastrian
et al., 2011). A very recent research by Vandewaetere et al (2015) studied the process
of designing an educational program for healthcare field of study based on
whole-task learning that is guided by 4C/ID model.
The authors indicate that when
dealing with complex tasks, healthcare professionals should be competent in
terms of critical reasoning, communication skills, decision making, and management
skills. Therefore, they need to be
prepared in a way that they can take up more than one role at the same time. The
4C/ID model is the appropriate instructional design model to address the
complexity of learning a complex task as whole, because this model mainly
focuses on integrating knowledge, skills, and attitude. Mastrian et al., (2011) also mentioned these
three aspects (knowledge, skills, and attitude) as integral parts from the
first component of 4C/ID that aims to promote schema construction.
References:
Mastrian, K. G., McGonigle, D., Mahan, W. L.
& Bixler, B. (2011). Integrating technology in nursing education: Tools
for the knowledge era. Sudbury, MA: Jones and Bartlett.
University of Colorado at Denver (1992). A critical
review of elaboration theory. Retrieved from http://carbon.ucdenver.edu/~bwilson/elab.html
Vandewaetere, M., Manhaeve, D., Aertgeerts,
B., Clarebout, G., Van Merriënboer, J. J., & Roex, A. (2015). 4C/ID in
medical education: How to design an educational program based on whole-task
learning: AMEE Guide No. 93. Medical Teacher, 37(1), 4-20.
Hi Hayder
ReplyDeleteThe main idea of this model is that well-designed learning environments can always be described in terms of four interrelated blueprint components: (1) learning tasks: concrete, authentic “whole-task experiences” that are provided to learners; (2) supportive information: information that is supportive to the learning and performance of non-routine aspects of learning tasks, such as reasoning and problem solving; (3) just-in-time information: information that is prerequisite to the learning and performance of routine aspects of learning tasks, and (4) part-task practice: additional exercises for routine aspects of learning tasks for which a high level of automaticity is required (van Merriënboer, Clark, & de Croock, 2002). The main idea of the 4C/ID-model is that in order to promote the development of competencies or complex cognitive skills, the learning materials of instruction should not consist of content, but of rich, authentic, and “whole” learning tasks that are presented in a meaningful learning environment (van Merriënboer, 2001).
The 4C/ID model, in addition to focusing on whole task practice, also takes into account the qualitative differences in desired performance of constituent skills. These constituent skills are classified as either non-recurrent or recurrent. For non-recurrent (novel, effortful) skills, the desired performance varies from problem to problem situation, and is guided by cognitive schemata that steer problem-solving behavior and allow for reasoning about the domain. For recurrent (routine) constituent skills, the desired performance is highly similar from problem situation to problem situation, and is driven by rules that link particular characteristics of the problem situation to particular actions (Van Merriënboer, Clark, & de Croock, 2002).
References
Van Merriënboer, J. J., Clark, R. E., & De Croock, M. B. (2002). Blueprints for complex learning: The 4C/ID-model. Educational Technology Research and Development, 50(2), 39-61.Van
Merriënboer, J. J. (2001). ID for Competency− based Learning: New Directions for Design, Delivery and Diagnosis. Interactive educational multimedia: IEM, (3), 12-26.
Weaam N. Alobaidi